Set 150 years before the first game, Lineage II is one of the most popular MMORPGs hailing from South Korea. The world of Lineage II spans two continents that are plagued with war and a constant struggle for power between three kingdoms. Lineage II was released in 2003 as a MMORPG with a strong emphasis on PvP, but has since changed in many ways. It went through numerous iterations and content patches, but it was in 2011 that Lineage II has seen its biggest change: it became free-to-play. With a system called ‘Truly Free,’ players gain access to all areas and content of the game from the get-go. Lineage II has siege warfare, raid bosses, clans, arenas, multi class systems, and a ton of extra features that have managed to keep this game relevant for over a decade.
Lineage II has 36 classes, and depending on which race you choose, you gain access to certain class trees. Players start with a basic class, which can be upgraded at different level intervals (Level 20 first class, Level 40 second class, Level 76 third class, and Level 85 Awakening class). Once a player reaches Level 85, they can add a subclass, which starts at Level 40. Once the subclass has reached Level 75, the player can choose another one, and level that as well. There are also dual classes which can be added after completing a quest at Level 80.
Lineage 2 Key Features:
- Insane Variety of Classes – choose from over thirty different classes which can be upgraded multiple times. You can even have a sub class or a dual class upon reaching the end-game.
- Tried and True – with over ten years of development and updates under its belt, Lineage II is still well-played and relevant.
- Tons of Content – with new patches being added and the development team constantly working to improve the game, Lineage II won't leave you bored.
- Throw a Glove – with open world PvP, players can choose to duel or PK with ease. Various PvP and PvE options are available, with the best stages available in the endgame.
- Unique Skill Tree System – instead of gaining skill points with each level, players gain SP (independently of XP) which can be invested in the skill tree for new abilities and such.